Playing the Latest Assassin’s Creed on My Mac: A Journey of Experimentation and Discovery
As a casual gamer, I’ve always been fascinated by the idea of playing AAA games on my iPhone. When I learned that Assassin’s Creed Mirage, the latest installment in the Assassin’s Creed series, could be played on an iPhone 15 Pro or any iPhone 16 model, I was intrigued. But why wait until the official release of Assassin’s Creed Shadows on Mac, scheduled for February 14, 2025? I decided to experiment and see if I could play Assassin’s Creed Mirage on my Mac right now.
Experimenting with Screen Mirroring and Controller Pairing
I borrowed a friend’s DualShock controller and paired it with my iPhone 16 using Bluetooth. I then used screen mirroring to project my iPhone’s display onto my MacBook, which was connected to an external monitor. This allowed me to play Assassin’s Creed Mirage on my phone and have it appear on my monitor, ready for me to play.
Setting Up the Game
I set the graphics to medium and played the prologue of Assassin’s Creed Mirage on my iPhone. The game ran smoothly, and I was able to control Basim, the protagonist, with ease. The game’s graphics were impressive, with detailed environments and characters. However, I did notice some minor lag and stuttering, especially during cutscenes.
Playing the Game on My Mac
Using my MacBook’s speakers, which are louder and fuller than my phone’s, I was able to immerse myself in the game. The larger screen also allowed me to appreciate the game’s detailed graphics and animations. However, I did experience some high latency and stuttering during intense action sequences, which broke the feeling of immersion.
Comparing the Experience to Playing on a Console or Gaming PC
While playing Assassin’s Creed Mirage on my Mac was an enjoyable experience, I couldn’t help but compare it to playing on a console or gaming PC. The game’s graphics, while impressive, were not as smooth as I’ve experienced on a console or gaming PC. Additionally, the high latency and stuttering during intense action sequences made the game less enjoyable.
Conclusion
While playing Assassin’s Creed Mirage on my Mac was a fun experiment, I realized that it’s not a proper substitute for playing on a console or gaming PC. The high latency and stuttering during intense action sequences made the game less enjoyable, and the graphics, while impressive, were not as smooth as I’ve experienced on a console or gaming PC.
However, I was surprised to find that other games, such as Diablo Immortal, Undecember, and Genshin Impact, ran smoothly with my controller and screen mirroring setup. These games were designed primarily for mobile platforms, and their detailed maps and animations were harder to appreciate on a phone. But with a larger screen and controller, these games became much more enjoyable.
In conclusion, while playing Assassin’s Creed Mirage on my Mac was a fun experiment, I realized that it’s not a proper substitute for playing on a console or gaming PC. However, I was surprised to find that other games ran smoothly with my controller and screen mirroring setup, and I look forward to exploring more games on my Mac.
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