When the details of the hardware of Microsoft’s Xbox Series X were released, most of the headlines were about the CPU, GPU, and the 16GB of GDDR6 memory. Only a few headlines were dedicated to w what some will consider the real revelation; Microsoft’s Velocity Storage.
It’s a new DirectX extension (DirectStorage), united with on-CPU silicon that deals with decompression and a new exclusive memory card that delivers 2.4GBps (or 19.2Gbps) of what Eurogamer calls “guaranteed throughput.”
What makes Velocity Storage so unique?
Microsoft has worked with AMD to customize a field of the die to take care of the issue of decompression, with the help of an extension to the DirectX API. Microsoft considers this is revolutionary.
The capability to pair the software, hardware, and a third player might become a game-changer for businesses. It will allow Microsoft to extend its hold on the enterprise computing market, exceeding the reach of Apple or Google.
The Velocity Storage technology could offer faster throughput for video editing, similar to Intel’s exclusive AVX-512 extensions, but more universal.
What about Microsoft’s cloud business, Azure?
It is possible compression/decompression blocks survive on CPUs to reduce the need for storage (mainly cold storage or glacier type), similar to tape.
Microsoft will inevitably port its learnings from the Xbox Series X to Windows 10, to the privilege of consumer and business end-users alike.